![]() This is the mother of all challenge mods. Restores Fallout 3 weapon degrading, repair and overhauls the difficulty of the game for a much harder experience and slower progression. With hardcore mode enabled, your primary needs will decrease your AP as well dehydration penalties are twice as severe. Radiation now damages your health at a rate of 1% HP per 10 rads until it is removed the UI reflects the affected portion in red like in Fallout 4. Install from archive and place under Fonfig separator Your skill in medicine will greatly affect the amount healed or rads removed.Ĭustomizes some settings in JIP LN to make the game more dynamic and challenging, for example by distributing weapon mods to NPCs. No limitless healing, rad removing or limb fixing. Main File - Harder New Vegas Strip AccessĬhanges the infirmary. Makes it harder to access The Strip in New Vegas, forcing the player to engage with the early game - especially if Benny has Stolen their Stuff. Patch File - GRA Unique Weapons Relocated - TTW Patch.Makes the GRA unique weapons unavailable for purchase and scatters them across the Mojave, Zion, and the Big MT - just like all the other unique weapons. Reintroduces and expands on the cut Wired Synapses implant. Integrates Cyberware 2281 and Just Assorted Mods, allowing them to interact like the old PN Core and Cyberware modules. Recreates the functionality of the Cyberware implants from Project Nevada, without all the problems caused by that ancient mod. Optionally, it can use the charisma of the person you're speaking to instead. Optional File - BLEED and BURN Scriptrunner Patchīarter and speech checks (And optionally, ALL skill checks) take into account both your charisma and the intelligence of the person you're speaking to.Patch File - BURN - TTW Patch (Script Runner).Main File - BURN - Hardcore Fire Effects.Give this one a skip if realistic screams of pain would be a trigger for you This mod restores some companion screams cut from FNV which some people find disturbing. Recommended!Ĭauses unprotected humans and flammable creatures to panic and flee when set on fire, adding an extra gameplay mechanic for incendiary weapons and ammo. This standalone optional will also work with the original BLEED.Optional File - Better Damage Multipliers.Crippled limbs on crit, burning and bleeding effects and more.Ī lighter version of RoyBatty's excellent BLEED it retains most changes relating to damage while removing its more intrusive changes This is to be used instead of BLEED, not alongside it. Overhauls how damage and force is applied, making combat much more unforgiving and closer to classic Fallout. Optional File - Nail Gun Semi Auto Rework (Strongly recommended to be used with BHY).Patch File - Benny Humbles You and Steals Your Stuff - TTW Patch.Double-click (Benny Humbles You) and Steals Your Stuff in the left pane, choose INI Files & decide what to reset and what to keep. ![]() Main File - Benny Humbles You and Steals Your Stuff.This mod is only for DC start, which is the (soft) recommendation for TTW. Not only does the premise of the mod not make sense playing in that order, moreover you will experience character creation issues at Doc Mitchell's. Skip this mod if you plan to start in the Mojave instead of DC. Takes all the player's gear, locks it in a safe in the Tops Presidential Suite, and gives Benny the key.Customizable reset of Level, XP, Skills, Karma upon travelling from the CW to the Mojave for the first time.A subsidiary variant of the original Benny Humbles You, aimed at preserving the balance of the early game in New Vegas.Don't overdo it and remember that everything is optional! (Benny Humbles You) and Steals Your Stuff Some of the mods in this section are very challenging. As you install the mods from this section, organize them underneath this separator. Intro Game Setup MO2 Setup TTW Setup Utilities UI/HUD Gameplay Content Homes Overhauls Visuals Animations Finish Appendix Wasteland Survival Guide Overhaulsįirst, create an "Overhauls" separator in MO2.
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